Struct msfs::sys::SIMCONNECT_CONTROLLER_ITEM
source · #[repr(C, packed)]pub struct SIMCONNECT_CONTROLLER_ITEM {
pub DeviceName: [c_char; 256],
pub DeviceId: c_uint,
pub ProductId: c_uint,
pub CompositeID: c_uint,
pub HardwareVersion: SIMCONNECT_VERSION_BASE_TYPE,
}
Fields§
§DeviceName: [c_char; 256]
§DeviceId: c_uint
§ProductId: c_uint
§CompositeID: c_uint
§HardwareVersion: SIMCONNECT_VERSION_BASE_TYPE
Trait Implementations§
source§impl Clone for SIMCONNECT_CONTROLLER_ITEM
impl Clone for SIMCONNECT_CONTROLLER_ITEM
source§fn clone(&self) -> SIMCONNECT_CONTROLLER_ITEM
fn clone(&self) -> SIMCONNECT_CONTROLLER_ITEM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SIMCONNECT_CONTROLLER_ITEM
impl Debug for SIMCONNECT_CONTROLLER_ITEM
impl Copy for SIMCONNECT_CONTROLLER_ITEM
Auto Trait Implementations§
impl RefUnwindSafe for SIMCONNECT_CONTROLLER_ITEM
impl Send for SIMCONNECT_CONTROLLER_ITEM
impl Sync for SIMCONNECT_CONTROLLER_ITEM
impl Unpin for SIMCONNECT_CONTROLLER_ITEM
impl UnwindSafe for SIMCONNECT_CONTROLLER_ITEM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more