#[repr(C)]pub struct SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED {
pub _base: SIMCONNECT_RECV_EVENT,
}
Fields§
§_base: SIMCONNECT_RECV_EVENT
Trait Implementations§
source§impl Clone for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
impl Clone for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
source§fn clone(&self) -> SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
fn clone(&self) -> SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
Auto Trait Implementations§
impl RefUnwindSafe for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
impl Send for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
impl Sync for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
impl Unpin for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
impl UnwindSafe for SIMCONNECT_RECV_EVENT_MULTIPLAYER_SERVER_STARTED
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more