Struct msfs::sys::SIMCONNECT_RECV_SYSTEM_STATE
source · #[repr(C, packed)]pub struct SIMCONNECT_RECV_SYSTEM_STATE {
pub _base: SIMCONNECT_RECV,
pub dwRequestID: DWORD,
pub dwInteger: DWORD,
pub fFloat: f32,
pub szString: [c_char; 260],
}
Fields§
§_base: SIMCONNECT_RECV
§dwRequestID: DWORD
§dwInteger: DWORD
§fFloat: f32
§szString: [c_char; 260]
Trait Implementations§
source§impl Clone for SIMCONNECT_RECV_SYSTEM_STATE
impl Clone for SIMCONNECT_RECV_SYSTEM_STATE
source§fn clone(&self) -> SIMCONNECT_RECV_SYSTEM_STATE
fn clone(&self) -> SIMCONNECT_RECV_SYSTEM_STATE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SIMCONNECT_RECV_SYSTEM_STATE
impl Debug for SIMCONNECT_RECV_SYSTEM_STATE
impl Copy for SIMCONNECT_RECV_SYSTEM_STATE
Auto Trait Implementations§
impl RefUnwindSafe for SIMCONNECT_RECV_SYSTEM_STATE
impl Send for SIMCONNECT_RECV_SYSTEM_STATE
impl Sync for SIMCONNECT_RECV_SYSTEM_STATE
impl Unpin for SIMCONNECT_RECV_SYSTEM_STATE
impl UnwindSafe for SIMCONNECT_RECV_SYSTEM_STATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more